World Rules Made Easy! Making
The Break
1.
A successful break is when at least four balls (other than the white)
make contact with a cushion or a ball is potted. Otherwise, two visits to your
opponent.
2.
If the black ball is potted on the break the balls should be re-racked
and broken again by the same player.
3. If the white ball is potted from the break your opponent receives
a one shot foul.
4. If the cue ball leaves the table on a break then your opponent
receives a two shot foul.
5.
If a ball, or balls, of either colour is potted off the break the player
can then nominate which colour he wishes to play. If he chooses the colour of
the ball or balls he originally potted then he remains on that colour for the
frame. If he chooses the other colour then he must pot that colour to stay on
it. If he misses then the table is ‘open’.
After The Break
1.
If no ball is potted from the break it is an ‘open’ table to the
incoming player. Once a player pots one
or more balls of the same colour, the player should then stay on that colour
for the rest of the frame.
During the Game
Fouls
All
the fouls below result in two visits (that carry) to the opponent.
3.
Accidentally striking the cue ball with any part of the cue.
4.
Playing a shot before all the balls have come to rest.
5.
Coaching (the player must not receive advice from another person or team
mate)
6.
Playing a shot with no feet on the ground.
Snookered!
A. ‘Total Snooker’ - When a player is ‘Totally
Snookered’, the player will find it impossible to play any part of his
colour by way of a straight line shot. The
player can ask the ref for a ‘Total Snooker’. When a total snooker is given,
the player does not have to cause a ball hit a cushion after contact. End Of Game Remember: No ‘Skill Shots’! - No ‘PICK UP Ball’ Unless Foul Snookered |